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Sword Art Online Hollow Fragremt How Do I Start a New Game

2016 video game

Sword Art Online: Hollow Realization
Sword Art Online Hollow Realization boxart.png
Developer(s) Aquria
Publisher(s) Bandai Namco Amusement
Serial Sword Fine art Online
Platform(south) PlayStation 4, PlayStation Vita, Microsoft Windows, Nintendo Switch
Release PlayStation 4, PlayStation Vita
  • JP: October 27, 2016
  • WW: Nov viii, 2016
Microsoft Windows
  • WW: October 27, 2017
Nintendo Switch
  • JP: April 25, 2019
  • WW: May 24, 2019
Genre(south) Role-playing
Manner(s) Unmarried-thespian, multiplayer

Sword Fine art Online: Hollow Realization ( ソードアート・オンライン -ホロウ・リアリゼーション- , Sōdo Āto Onrain -Horō Riarizēshon- ) is a video game developed by Aquria and published by Bandai Namco Entertainment for the PlayStation 4, PlayStation Vita, and Windows PC, based on the Japanese light novel serial, Sword Art Online. It is the fourth video game in the series and the successor to Sword Art Online: Lost Vocal. Hollow Realization was released on Oct 27, 2016 in Japan,[one] and on Nov 8, 2016 for N American and European territories.[2] [3] A Nintendo Switch version of the game was released on Apr 25, 2019 in Japan, and worldwide on May 24th, 2019.[iv]

Gameplay [edit]

Unlike in Sword Art Online: Hollow Fragment and Lost Song, a political party in Hollow Realization consists of 4 characters including the role player, instead of three.[five] [six] While HF is played like a role-playing game and LS like an activity role-playing game, Hr is based on HF 's style, only with action elements integrated.[7] Characters tin can exist customized through in-game character creation, with gender, height, figure, weapons, and physical appearance changeable.[8] Additionally, over 300 not-player characters appear in the game, with all of them being recruitable to join the histrion's party. Players can create special bonds with these characters by giving equipment to them. Strengthening the bond also increases the character'south strength.[9]

A new battle arrangement also features in Hollow Realization, where the iv-person squad of players fight monsters using sword skills in a similar way to the original Sword Art Online game. Players can too straight and receive guidance from political party members in collaborating to perform team strategies and attacks.[2] Players perform chain attacks with party members using a "Switch" organisation for greater damage output against powerful monsters, including charged attacks and aerial combos.[2] [10] This includes "Named Monsters", which are monsters with significant strength that announced without warning.[8] Set in a "wider world", Hollow Realization features monsters new to the series.[9] A healing organisation in the game allows defeated characters to rejoin the boxing as long as teammates are still fighting.[10] The game features online multiplayer.[7]

Hollow Realization is approximately 30 to twoscore hours in length; nevertheless, completely finishing the game such equally leveling up to the highest level and completing all the quests will take the histrion approximately lxx to 100 hours.[eleven] The game has downloadable content, including the free expansion pack Fighters of the Blue Sky, featuring Sword Art Online: Lost Vocal characters Rain and 7, a new PvP feature, and an additional story.[12] The paid expansion pack Shrine Maiden of the Completeness, adds an additional three chapters.[12]

Synopsis [edit]

[...] You've always had to get-go at non-level 1 in all of the previous games—you know how Kirito would be level 100 at the start of the previous games, because he's already that level? I wanted to create a Sword Art Online game where players can showtime from level 1. That's the gameplay experience I would similar to provide players. [...] Now, the player tin can feel how Kirito adventures through the world of Sword Art: Origin from the base of operations level.

Yosuke Futami, producer[11]

Hollow Realization takes place in Sword Art: Origin, a restoration of Aincrad titled Ainground,[11] with intentions of enquiry and development[13] in the year 2026, 3 years after the original Sword Fine art Online issue.[fourteen] Notwithstanding, unlike in Sword Fine art Online, Ainground is one large floor, instead of multiple, while the castle itself was renamed to Aincrad,[vii] where several monsters tin be battled.[2]

The principal graphic symbol of the game is a 14-yr old AI, known as Premiere,[fifteen] that travels with Kirito.[6] Although she is part of the game'due south initial release, a later patch would tweak her "vocabulary and personality" in-game to a "specific character", based on keywords in Twitter tweets as function of a promotional campaign featuring the character.[sixteen] These conversations with Twitter users would dictate her personality over time and ultimately make up one's mind if she would become a "good daughter" or "bad girl" in-game.[17]

Other prominent characters from the franchise such every bit Asuna, Leafa, Sinon, Lisbeth and Silica too feature.[2]

Development [edit]

The game was teased at Tokyo Game Show 2015 in September[13] with the working title of SAO IV.[18] It was officially announced at Dengeki Bunko Fall Fest past Bandai Namco on October iii.[nineteen] According to Bandai Namco Games producer Yosuke Futami, the game was devised with the idea of Kirito starting the game at level one.[6] A Western release appointment was afterwards appear, with Hollow Realization releasing in Japan on October 27 and internationally on November 8.[20] The Northward American Vita release is digital-simply.[12]

Players who pre-ordered Sword Fine art Online: Hollow Realization via the PlayStation Store in Japan gain a one-week early access into part of the game'southward primary story.[12] The game volition feature Japanese voices coupled with English, French, German, Italian, and Spanish subtitles.[21] The opening theme is "Windia" past Luna Haruna.[22] The ending theme is "Two of Us" by Haruka Tomatsu. An advertising campaign for the game, titled "Sword Art On-Nyaine", featured cats playing with toys but with Hollow Realization sounds dubbed over them.[23]

A DLC called Chapter 1: Explorer of Illusory Mists became available starting on May 16, 2017.[24] On July 21, 2017 the second expansion[25] was released with the title Chapter II: Tuner of Causality. The terminal post-release content was released on September 26, 2017 closing the Abyss of the Shrine Maiden saga and it was titled Chapter Iii: The Ane Who Opposes God released on September 26, 2017.[26] [27]

Reception [edit]

Sword Fine art Online: Hollow Realization received "mixed or average" reviews, according to video game review aggregator Metacritic.[28] [29] Both PlayStation iv and Vita versions received final scores of 32/40 by Famitsu, existence awarded 9, viii, 7 and eight by four individual reviewers.[32]

References [edit]

  1. ^ てけおん (April 25, 2016). "『SAO ホロウ・リアリゼーション』の発売日が10月27日に決定!". Dengeki Online. Retrieved April 25, 2016.
  2. ^ a b c d e Paolo Togonon, Miguel (15 March 2016). "'Sword Art Online: Hollow Realization' PS4 release engagement assail 2016 in Due north America; Bandai Namco stream new gameplay trailer, crossover with '.hack' anime". Yibada. Retrieved April 19, 2016.
  3. ^ Romano, Sal (23 December 2015). "Sword Art Online: Hollow Realization coming due west in 2016". Gematsu. Retrieved April nineteen, 2016.
  4. ^ "Sword Art Online: Hollow Realization and Fatal Bullet for Switch launch in spring and summer 2019". Gematsu. 17 December 2018. Retrieved December 17, 2018.
  5. ^ James, Thomas (Oct 4, 2014). "Outset Sword Art Online: Lost Vocal gameplay details". Gematsu. Retrieved September 23, 2015.
  6. ^ a b c Romano, Sal (Oct half-dozen, 2015). "Sword Art Online: Hollow Realization first details". Gematsu. Retrieved Oct 7, 2015.
  7. ^ a b c Romano, Sal (October xiv, 2015). "Sword Art Online: Hollow Realization is set in Ainground". Gematsu. Retrieved October 14, 2015.
  8. ^ a b Romano, Sal (March 22, 2016). "Sword Art Online: Hollow Realization introduces character customization, marshland area, and Named Monsters". Gematsu. Retrieved August 6, 2016.
  9. ^ a b Aguda, Patrick (June ix, 2016). "Sword Art Online: Hollow Realization, More Characters and Details". Performance Rainfall . Retrieved Baronial vi, 2016.
  10. ^ a b Martinez, Phillip (April 8, 2016). "'Sword Art Online: Hollow Realization' Gameplay Footage Shows Monster Fighting And Combos". iDigitalTimes. Archived from the original on June 14, 2016. Retrieved August 6, 2016.
  11. ^ a b c Romano, Sal (thirteen Oct 2016). "Interview: Sword Fine art Online: Hollow Realization producer Yosuke Futami at NYCC 2016". Gematsu. Retrieved 1 November 2016.
  12. ^ a b c d Romano, Sal (19 October 2016). "Sword Fine art Online: Hollow Realization details Japanese early access version, beginning PS Vita gameplay". Gematsu. Retrieved 1 November 2016.
  13. ^ a b Romano, Sal (Oct iv, 2015). "Sword Fine art Online: Hollow Realization announced for PS4, PS Vita". Gematsu. Retrieved October four, 2015.
  14. ^ Halestorm, Bradly (March xiv, 2016). "Sword Art Online: Hollow Realization Headed West This Twelvemonth, Gameplay Shown". Hardcore Gamer. Retrieved April 19, 2016.
  15. ^ "Sword Art Online: Hollow Realization Game's English language-Subtitled Trailer At present Lists 2016 Date". Anime News Network. March fourteen, 2016. Retrieved March 14, 2016.
  16. ^ D'Anastasio, Cecilia. "Latest Sword Art Online Game Lets Twitter 'Heighten' A Character". Kotaku . Retrieved 1 Nov 2016.
  17. ^ Dennison, Kara. "Aid Train the Newest "Sword Art Online" NPC". Crunchyroll News. Retrieved 1 November 2016.
  18. ^ てけおん (October 4, 2015). "ゲーム『SAO』第4弾は"ホロウ"の後継作! MMOらしさとアクション性を両立させた作品に" (in Japanese). Dengeki Online. Retrieved October iv, 2015.
  19. ^ Tempest, Bradly (Oct iii, 2015). "New Sword Art Online Game Scheduled for Release Next Twelvemonth". Hardcore Gamer. Retrieved October iv, 2015.
  20. ^ MacGregor, Kyle (Apr 23, 2016). "Sword Art Online: Hollow Realization coming west this fall". Destructoid . Retrieved Baronial 6, 2016.
  21. ^ "Sword Art Online: Hollow Realization Videos Showcase Battle Actions, Boss Battle". Anime News Network . Retrieved April 19, 2016.
  22. ^ "Sword Art Online Hollow Realization PS4/PS Vita Game'due south tertiary Trailer Previews Luna Haruna's Theme Song (Update)". Anime News Network . Retrieved June 27, 2015.
  23. ^ Dennison, Kara. ""Sword Art Online: Hollow Realization" Shares Cat Videos on YouTube". Crunchyroll News. Retrieved 1 November 2016.
  24. ^ "BANDAI NAMCO Amusement America – More fun for anybody!". www.bandainamcoent.com . Retrieved 2017-05-16 .
  25. ^ "Sword Art Online: Hollow Realization DLC 'Chapter II: Tuner of Causality' launches July 21 in the west - Gematsu". Gematsu. 2017-07-20. Retrieved 2018-02-24 .
  26. ^ "Sword Art Online: Hollow Realization's Tertiary And Last DLC Chapter Releases Today - Siliconera". Siliconera. 2017-09-26. Retrieved 2022-04-24 .
  27. ^ "Sword Art Online: Hollow Realization'due south 3rd Chapter DLC Gets New Trailer and Details". DualShockers. 2017-06-26. Retrieved 2018-02-24 .
  28. ^ a b "Sword Art Online: Hollow Realization for PlayStation 4 Reviews". Metacritic. CBS Interactive. Retrieved November sixteen, 2016.
  29. ^ a b "Sword Fine art Online: Hollow Realization for PlayStation Vita Reviews". Metacritic. CBS Interactive. Retrieved Baronial 12, 2018.
  30. ^ "Sword Art Online: Hollow Realization - Deluxe Edition for Switch Reviews". Metacritic. CBS Interactive. Retrieved March 27, 2020.
  31. ^ Tolentino, Josh (December seven, 2016). "Review: Sword Art Online: Hollow Realization". Destructoid . Retrieved Dec 7, 2016.
  32. ^ a b Romano, Sal (October 18, 2016). "Famitsu Review Scores: Issue 1455". Gematsu. Retrieved October 18, 2016.
  33. ^ Hawkins, Janine (Dec 12, 2016). "Sword Art Online: Hollow Realization Review". GameSpot . Retrieved December 12, 2016.
  34. ^ Ingenito, Vince (Nov 16, 2016). "Sword Art Online: Hollow Realization Review". IGN . Retrieved Nov 16, 2016.

External links [edit]

  • Official website (in Japanese)
  • Official website (in English)
  • Game's Manual - PS4 (in English)

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Source: https://en.wikipedia.org/wiki/Sword_Art_Online:_Hollow_Realization